AI Insights · Timothy · June 2023
Top 5 3D Cartoon Games on Android in Guatemala Q2 2023
In Q2 2023, the top 5 3D cartoon games on Android in Guatemala showed diverse performance trends in downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
During the second quarter of 2023, the top 5 3D cartoon games on the Android platform in Guatemala exhibited varied performance in terms of downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Subway Surfers from SYBO Games experienced a notable fluctuation in weekly downloads, starting with approximately 17.9K in late March and peaking at 37.5K in mid-May. The game's weekly revenue saw a peak of around $60 in mid-April, with a general trend of moderate fluctuations throughout the quarter. Active users showed a relatively stable trend, ranging from 200K to 256K, with a peak in mid-May.
Beach Buggy Racing by Vector Unit had a consistent pattern in downloads, starting at around 18.9K in late March and reaching a peak of 29.7K in early May. The weekly revenue for this game was relatively steady, peaking at $54 in mid-April. Active users remained stable throughout the quarter, ranging from 114K to 135K, with a peak in early May.
Super Mario Run from Nintendo Co., Ltd. saw significant fluctuations in weekly downloads, starting at 5.5K in late March and peaking at 28.6K in late April. Weekly revenue followed a similar pattern, with a peak of $132 in early May. The game’s active users increased steadily, reaching a high of 48K in late April before stabilizing around 25K towards the end of the quarter.
Sonic Dash Endless Runner Game by SEGA experienced a steady increase in weekly downloads, peaking at 15.5K in mid-June. The weekly revenue showed minor fluctuations, peaking at $33 in late May and mid-June. The active user base remained stable, ranging between 154K and 170K, with a peak in mid-June.
Nintendo Co., Ltd.'s Mario Kart Tour had a notable peak in weekly downloads at 22.7K in mid-April before gradually declining to around 7.5K by the end of June. Weekly revenue was highest at $406 in early May, showing consistent performance throughout the quarter. Active users peaked at 50.7K in late April and remained relatively stable around 38K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.